News and Press

 

Digital Entrepreneurship for the “Decade of Action”

 „Digital Entrepreneurship for the ‘Decade of Action’ How Entrepreneurs can impact our race towards the Sustainable Development Goals.”

Anlässlich des UNO-Ministertreffens der „High-level Political Forum on Sustainable Development" veröffentlicht die Humboldt-Innovation GmbH das Kapitel „Digital Entrepreneurship for the ‘Decade of Action’ How Entrepreneurs can impact our race towards the Sustainable Development Goals.” von Manouchehr Shamsrizi, Adalbert Pakura, Jens Wiechers, Dr. Stefanie Pakura und Dominique V. Dauster. Das Kapitel wird als Teil des Buchs: Soltanifar, Mariusz, Hughes, Mathew, Göcke, Lutz (Eds. 2021), Digital Entrepreneurship: Impact on Business and Society, 978-3-030-53913-9, Springer, Cham. CC-BY erscheinen.


Abstract

In 2020, the UN launched the “Decade of Action” to achieve the Sustainable Development Goals (SDGs) by the year 2030. As the SDGs are interdependent, intersectional and interdisciplinary, so must be their solutions. This chapter argues that the best way to identify, develop, and scale solutions of such quality is (digital) entrepreneurship, building on the principles of open innovation, cutting-edge technologies, and social business. The COVID-19 pandemic in early 2020 in particular serves as a stark reminder of the interconnected nature of the SDGs and the challenges we face in achieving them. In this article, we explore the third SDG (SDG-3), “Good health and well-being”. We show the potential for digital entrepreneurship to foster the rise of new forms of digital healthcare and to accelerate the digitalization of the healthcare sector. Due to both perceived and real issues of regulatory compliance, user experience and long investment/equipment use cycles, SDG-3 has been one of the slowest to adopt innovative solutions by far. We discuss specific areas, such as blended reality or quantum computing, for emerging and future digital health applications.

In this chapter we provide: the “memoreBox” of social startup RetroBrain R&D, a special edition of gamelab.berlin’s app “Singleton”, and D-Wave’s free access to its cloud quantum computing services. All these examples of digital entrepreneurship utilize in whole or in part a combination of open innovation, future and emerging technologies, and social business, thus supporting our rationale. The article closes with recommendations for different stakeholders of entrepreneurial ecosystems, demonstrating both the necessity and the potential of digital entrepreneurship for the SDGs and the “Decade of Action.”
 
Das gesamte Chapter finden Sie hier.

Weitere Neuigkeiten

  • HI:LIGHTS: Effective Conflict Management for better Working Atmosphere and Spirit of Innovation

    Dr Heidi Mauersberger from the Department of Social and Organisational Psychology at HU focuses her research on workplace conflicts. Recently, she was interviewed by the Tagesspiegel on this topic. We have now featured the interview in our latest edition of HI:LIGHTS, which you can read on our INSIGHTS blog from today.
  • Humboldt University and quantumReality extend their Research Collaboration in Electrochemistry

    The new project will further expand the existing collaboration in the field of AI-driven electrochemistry research. Following a successful pilot project in 2025, the company is continuing to invest in the research conducted by the “Hybrid Devices” research group, led by Prof. Dr. Emil List-Kratochvil at the Center for the Science of Materials Berlin at HU.
  • Student Assistant Marketing & PR

    Do you love editorial work and breaking down complex topics into easy-to-understand content? Are you creative and a natural communicator? Then apply now as a Student Assistant for Marketing & PR and gain valuable hands-on experience alongside your studies!
  • HI:STORIES: Interview with Mimotype's Co-Founder Danilo Flores on their Photoconversion Film

    In collaboration with the UCL Photonics Innovation Lab and Modern Synthesis, Mimotype has developed a unique innovation that can increase crop yields by up to 30%. Read more about it on our INSIGHTS blog.
  • New HI:LIGHTS: When Math becomes an Adventure

    As part of a DATI Innovation Print, gamelab.berlin, in partnership with the publisher Ulisses Spiele, has developed the narrative role-playing system 'LIRA,' which is designed to help children learn mathematics through play.